Abstract:
:In this study we examined the effects of action video game play on performance for encoding global motion. There were no significant differences between video game player (VGP) and non-video game player (NVGP) performance for either translational or rotational motion. For radial motion, VGPs were significantly better than NVGPs at discriminating contracting, but not expanding, elements. We postulate that VGPs are selectively sensitive to radial contractions because, while this type of optic flow information is abundant in action video games, it is not encountered in abundance in the real world.
journal_name
Perceptionjournal_title
Perceptionauthors
Hutchinson CV,Stocks Rdoi
10.1068/p7411subject
Has Abstractpub_date
2013-01-01 00:00:00pages
675-7issue
6eissn
0301-0066issn
1468-4233journal_volume
42pub_type
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